Sitelen soweli: Difference between revisions
add WorkInfobox (Film, Released 2025, toki pona, CC-0, Sitelensowelithumb.png); add Category:Films (wyrm) (via update-page on mediawiki-skill) |
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It is a work licensed under the Creative Commons 0 license. | It is a work licensed under the Creative Commons 0 license. | ||
== Synopsis == | == Synopsis == | ||
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For some compositing and final editing I used After Effects and Davinci Resolve. | For some compositing and final editing I used After Effects and Davinci Resolve. | ||
== External links == | == External links == | ||
Latest revision as of 06:13, 9 July 2026
sitelen soweli is a two-minute animated film in toki pona. It features sitelen pona glyphs as its main characters.
It premiered on YouTube and at a small in-person toki pona event on the 28th of March 2025.
It is a work licensed under the Creative Commons 0 license.
Synopsis
Soweli, feeling bad because of its loneliness, sets out to find a friend. Along the way it meets Waso and Kala, but they don't get along well... Eventually, though, Soweli finds Jan. They are perfect for eachother!
Development
| This section contains first-person notes about the project, from DRAKONIC. |
The first ideas for the film started brewing in a Drawpile session with my friends from kulupijaso.

After that came a storyboard, with a voiceover from me (akesi wakon).
It was pretty smooth sailing so far. I reached out to jan Kekan San for a voiceover and some linguistic guidance. But things got tricky at the animation stage of the project. I couldn't decide on a visual style for the film...
The original plan was to animate the whole thing in Adobe Animate.
I didn't like how it looked... So I started over.
I animated in Krita, using a brush with no antialiasing and on a 480x270px canvas. After exporting the frames, I ran this command to resize them:
for i in *.png; do magick "$i" -interpolate nearest-neighbor -interpolative-resize 400% "${i%.*}.png"; done
One more final change: I found that I liked the film better without solid colors, just lines. And that's how the final version came to be!
For some compositing and final editing I used After Effects and Davinci Resolve.
