Monday, May 11, 2026

Messenger - devlog #2

Helloooo!

It’s been a month since the first post on this project, and I’ve been hard at work. According to my spreadsheet, I have finished 40% of the animation tasks I have originally planned for this film.

My plans may change drastically, as I have come up with a way to cut the work in half AND make a much more interesting story out of this film. It’s a bit of a gamble, but I think it’ll pay off. [Read more...]

Friday, April 10, 2026

Messenger - devlog #1

Hey all.

I am in the last semester of my bachelor’s course, and as such must create a thesis work. I have like 2-3 months left to accomplish this, and it is quite scary to think about, but I’m just going to do my best to make this thing, since that’s all I can do…

The work I decided on is an animated film. It’s a 2d/3d hybrid project, as I wanted to try and work with Blender’s Grease Pencil tool to produce a full animated short.

“devlog”?

“Devlog” is more commonly used and presumably catchier than “prodlog”, production being the more commonly used word for making a film. [Read more...]

Sunday, February 1, 2026

Flying game

One of my final projects this semester. I may come back to it at some point to make it good

Tag(s): games

Thursday, January 1, 2026

Happy new year

newyear2026.png

Happy new year.

I’ve been struggling with a lot of personal problems during the tail end of last year. I’m starting to pick myself up again, I think. I hope.

I’m really burnt out creatively, and I just really hope I can manage to do enough to pass this semester. [Read more...]

Wednesday, December 10, 2025

Updates

looktest for a point and click game. A scene drawn in a gritty black and white style, an apartment hallway, on the left side of the screen a furry character is standing.

Hello everyone.

I’ve been facing a really bad depressive episode, but I finally clawed myself out of it a couple days ago.

I mainly just want to share what I’m working on (mostly projects that are part of my uni course):